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    Painterly Biomechanical - Krea2 v1.0
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    Trained with 100 hand picked synthetic images, mostly indoor biomechanical environments (no humans, no sexual content). The captioning was made with Qwen 3VL in natural language - so you must be descriptive if aiming for a similar style - pure booru tags do not work as good. Just have a look at the example pictures.
    Besides not knowing how a biomechanical humans should look like - it can come close to common biomechanical art styles and games and I would suggest it is more suitable for mature themes.

    For now I can say that the folowing tags have a strong influence:

    biomechanical style,

    depth of field,

    grotesque,

    eerie, unsettling,

    blending X with Y, (for X and Y use something like "biologic" "industial" "organic" "metallic")

    0.8 is a good starting point

    Description

    now for Krea 2, used ai-toolkit with "biomechanical" as trigger

    FAQ

    LORA
    Krea 2

    Details

    Downloads
    223
    Platform
    CivitAI
    Platform Status
    Available
    Created
    7/23/2026
    Updated
    8/11/2026
    Deleted
    -

    Files

    Biomechanical_krea2_raw.safetensors

    Mirrors