My advice, which one for what purpose?
Graphic, illustration & painting : V2, V3 & V6
Photorealism : V1, V4, V5, V6 & V7
You can also use Kreation for drawing, graphic design, illustration and painting.
Variant 7
Exclusive focus on photorealism
Improved lighting and texture rendering, particularly for skin (blood vessels visible through the skin)
Attempt to expand NSFW rendering capabilities (following persistent requests)

Note : I’ve spotted an artifact that appears completely at random (the kind of thing that drives you crazy), making it impossible to pin down. I’ll let you guess which one it is. If you happen to notice it in a render, simply run a different seed to make it disappear.
Variant 6
I'm currently only distributing the optimized inference formats (INT8/ConvRot version) to keep performance high and protect the core workflow. The BF16 master weights won't be released publicly for this version. Thanks for understanding!
The V6 isn't a major overhaul, it's just a series of adjustments to the V5.


Variant 5


More face details
For those wanting even more detail on close-up portraits and tight face framing,
using FaceDetailer (Ultralytics face and eye bbox) is, of course, essential.

My settings
For achieving natural-looking skin renders with V4.
first pass : 10 steps / rk6_7s / linear quadratic / denoise 1
second pass : 4 steps / abnorsett_4m / bong_tangent / denoise 0.2


Variant 4
There's no point in chasing two hares at once, Variant 4 is oriented exclusively towards the photorealism, The pictorial aspect will be considered exclusively in subsequent versions..
V4 has been completely uncensored, if any censorship persists, it stems from the Qwen3VL text encoder, though this remains very rare.
The colors have been kept to a very neutral and natural palette.
GGUF Q8 & Q4 https://civarchive.com/models/2774280/kreamania-v4-gguf?modelVersionId=3123839

Variant 3
Improved skin texture for greater realism
Optimized lighting effects, more subtle and with better contrast
Enhanced painterly visual style
Corrected color shift toward warm tones, color rendering is more neutral and realistic

Feedback on V3
V3 is a lot more restrictive
Yes, the "unlocked" feel has been diluted; I’ll need to revisit that in future versions.
Colors are less realistic.
Yes, that aspect still needs fine-tuning in subsequent versions.
Less realistic than V1
That’s possible, given that I’m aiming to finalize a versatile model, one that is realistic for photography yet also graphic in style.
KREA 2 TURBO Vs KREAMANIA

Variant 2
Improvement of version 1 by merging an unpublished personal LoRAs to optimize lighting, textures, and graphic effects.
Variant 1
The removal of certain restrictions compared to the model turbo fp8 scaled, along with improved realism and nudity rendering. The goal wasn't to focus on an NSFW model (even though it is capable of that), but rather to unlock the full range of creative possibilities.
Recommended ComfyUI extensions:
https://github.com/ethanfel/ComfyUI-Krea2TextEncoder
Description
FAQ
Comments (54)
Thank you for version 4, I will definitely try it out.
you had lightning in a bottle with v1. Would love a convrot version.
Just tried V4 and it's not as good for me. It's higher fidelity and better skin texture, but in a studio photography hyper realistic overcooked way and doesn't understand concepts as well as V1.
Yes, I see your point. In practice, if you try to improve one aspect of the model, such as skin rendering, you inevitably lose out elsewhere. Achieving realistic texture essentially requires studio-shot datasets, which impacts the model's overall lighting. Conversely, opting for less detail means relying on outdoor photos without additional lighting, resulting in more authentic illumination. Making these choices inevitably entails compromises.
I will publish a V1 ConvRot version in the coming days.
Hello, in my opinion, this version has everything needed. It generates art excellently, and the realism, in my view, is quite good. It doesn't have the excessive sharpness present in version 3. I think that if you refine the prompt itself and install the ComfyUI-Krea2T-Enhancer node, prompt adherence will improve. The reason I didn't like version 3 much was that it handled styles very poorly. Version 3 is really a separate, unique model with its own distinct character.
Hi Zak, I’m really glad to see that the versions are sparking a debate. We all have different expectations, which is why our assessments differ. Personally, V3 is my favorite; it allows my LoRAs to fully express themselves—and does so in a truly masterful way compared to the other versions. Yet, V3 is the least appreciated and most criticized one.
I feel there is more to explore in the pictorial style than in realism, hence my interest.
@Adel_AI I agree, and I'm grateful that you released version 4. I really like your models. Perhaps in the future I'll give version 3 a try for art generation. I just rarely use LoRA; I strive to get everything from the model itself and what you've built into it. I only use LoRA when I want something new. Thank you once again for your hard work.
V4 is still plastic. You should change training data to only real high quality photos.
Looking at my showcase, you can clearly see that the result is far removed from a "plastic" look. The issue stems from your prompt, which fails to leverage the model's capabilities, rather than the dataset, which is based on high-quality photos.
@hardcore568761 Craft the prompt correctly, and you'll be happy. This model handles human skin rendering excellently.
@Adel_AI Don't pay attention to the trolls. He's clearly jealous. Maybe an unpopular creator.😲
@Mikeflower Personally, I have nothing against plastic; it's just a texture like any other 😄
@Adel_AI Not a good texture though.
@Protonium I visited your profile to check the quality of your work; I always like to know who I’m talking to.
There are only 11 images on your profile, not a single one more, so I’ll refrain from commenting on or offering an opinion about them.
It is obvious that this profile was created solely to spew baseless criticism. Your opinion is being disregarded; it isn't worth dwelling on.
Any chance we can get v1 int8 convrot please? I really like its subtle effect but fp8 is 1\3 slower for me.
It will be done.
@Adel_AI Giant thanks! You are the best!
Version 4 is perfect; it requires no LoRa. I recommend installing the author's two recommended plugins; you won't find any fault with it.
Shame it is based on turbo. So many uses raw + turbo on 0.5-0.6 for better creativity.
Looks really good thought!
I’ve tested the "raw" model combined with "turbo"; so far, the results aren't conclusive. There are many parameters to fine-tune, and inference takes twice as long, so it’s going to be a long, drawn-out process.
I’ll most likely explore this hybrid approach further, even though the "turbo" issues are also inherent to the "raw" model. As for creativity, there are now tools available to compensate for that shortcoming.
V4 int8 is really impressive for photorealism out-of-the-box.
10 steps works, but 15-16 steps will bring out those finer details and skin imperfections most are looking for. er_sde or rk_beta / simple , with denoise 0.8.
The model version also embraces character LoRas properly trained on the official base model. Q8/BF16 is great, but it really shines on another level, in terms of quality and prompt adherence, with a non-quantized AdamW32Bit/Sigmoid trained LoRa.
Thanks!
Thanks for your feedback
For anyone who needs the extra sampler recommended by the OP for forge neo.
GitHub - seti9585/sd-webui-rk-sampler · GitHub
Also some other common samplers like the res_2m, res_3m etc..
GitHub - MisterChief95/sd-forge-extra-samplers: A handful of various extra samplers for SD WebUI Forge Neo · GitHub
Forge Neo users can finally catch up with the comfy only samplers!
you recommended settings for v4 are insane. going from 20 sec gen to 5 minutes.... but yeah, it's nice
Yes, I realize that using a double pass with the RES4LYF sampler (14 steps) makes things a bit slow.
On my setup, it takes about 1 minute 20 seconds—which is still acceptable—whereas a single pass with the standard sampler takes around 10 seconds.
There is another, less time-consuming dual-sampling approach that yields quite good textural results: the Two-Stage Sampler (check out the extension in the Manager).
another issue I noticed with V4: really biased towards porn.
this prompt is really average, and I get why the model wants to add stuff not requested, but other krea models have less bias.
An 18-year-old skinny, petite, cute Brazilian woman with long messy hair looks directly at the viewer. She looks at the viewer with a mischievous expression. She is lying on her stomach, feet kicking up behind her, on a comfortable couch with a floor-to-ceiling window overlooking a city behind her. Her chin rests on a male leg visible at the lower edge of frame. Slightly blurred background, soft diffuse light. A close-up, frontal-view photographic portrait from a low angle, high quality, intricate textures. large sports tshirt, black short
@moutonrebelle I tested your prompt, and it is indeed very strange; there must be a pornography trigger word—the question is which one and why.
In any case, I’m going to rework V4; there’s plenty of room for improvement, and I’ll add this to the list of issues that need fixing.
That intrigued me, so I wanted to check. Sure enough, only V4 produces a pornographic result.
It seems that in this version, the interaction between a man and a woman in this position has been locked to a pornographic scene.
I should be able to pinpoint the source; I doubt it comes from a dataset—my suspicions lean towards one of the merged LoRAs.
Does V3 and V4 contain the same datasets, or did you remove the design/art/illustration ones? You did say you don't want to chase that part, but it would be a shame to remove it.
For V4, I simply responded to a demand for optimized photorealism, which led me to remove the graphic and illustrative datasets.
I am certainly not abandoning the pictorial style—it’s my favorite—so I will revisit it in a future version dedicated exclusively to that look.
Clearly, it is quite difficult to optimize a single model for both types of rendering.
For now, V3 covers the pictorial and graphic styles well, while V4 handles photorealism, pending further improvements.
@Adel_AI may I suggest then a new naming version for them? Kreamania Realism v4, and Kreamania Design v3, and just go up in versions from there? So new realism would be v5 and new design would be v4, and so on. That way they can live under the same roof. Cause I find doing good illustration, painterly, or design models harder than realism in my opinion.
@Emenimuno I had already taken this approach with my Flux 1 models (Fluxmania), but I realized it was a mistake because it limited how users approached them.
When I work on realism, my testing focuses exclusively on that aspect; however, nothing stops a user from subsequently discovering a different visual style that appeals to them. So, the best approach is to leave usage open, while clearly specifying what the models were trained and tested on.
@Adel_AI makes sense, as long as you give clear description of the model.
images generated with very annoying noise
You haven't provided any details; I don't know which workflow or settings you're using, so how do you expect me to help?
What has been verified is that none of the four models generate noise when used correctly.
Throwing out comments like that serves no purpose.
@Adel_AI I might be able to provide some clues. When using Variant 1, it performs exceptionally well whether I use a single sampler or dual samplers—it's very consistent with the original but delivers better image quality. However, when I use Variant 4 in a dual-sampler workflow, it adds some unexplained noise to the skin and other textures, which makes the final results unusable. Of course, Variant 4 still works great with a single sampler. I really like your model, and I'm currently downloading Variant 5—I have a feeling it's going to be revolutionary. Your work has been consistently outstanding ever since Flux.1. Thank you so much for your extraordinary work!
@catmaxzj Which dual-sampling mode are you using? Clownshark samplers or standard samplers? What you're describing suggests a lack of denoising or poorly executed denoising. Areas to investigate include the number and distribution of steps between the two samplers, as well as the choice of sampler and scheduling. In any case, this issue is related to sampling, not the model itself.
I used dual-sampling with V4 (Clown Shark samplers) and achieved excellent results.
I also tested V4 with the double-stage sampler, which allows sampling to be distributed across two models and enables switching samplers mid-process. That works too.
Thanks for your feedback.
@Adel_AI OK,I just use the standard Ksampler with euler_a + ddim for the first sampling and euler + kl_optimal for the second, and that's maybe the issues from. They are working fine with Variant 1 though, but I guess I should try your setting with the "Clownshark samplers". Thanks for your advice!
Absolutely stunning photorealism images from even the most basic prompts and workflows. Incredible work!
thanks for your feedback
does this model support NSFW
yes
@Adel_AI thanks, can you share a workflow for realism please, i can't get rid of the smooth skin
@williamyar9261 All my images contain their workflow; you just need to drag one of them onto the ComfyUI interface.
However, I have a pretty powerful setup (5090/32GB VRAM/64GB RAM), so my workflows are very heavy and VRAM-intensive; it’s possible they won’t work for you or is too slow.
@Adel_AI i have the same build, i got the workflow from your images but it doesn't have two pass and face detailer, if you could create a wf for this model that push it to its limits it would be great, and thanks for your model so far it gave me the best result for the krea2 realism
@williamyar9261 I tweak my workflows daily, using single-pass, double-pass, or dual-stage setups, along with FaceDetailer, depending on my needs (if there’s no face, I disable or remove FD). If you check out my latest images, you’ll certainly see all these options in use. You can find examples of FD and dual-stage setups in the showcase for the recently published "KreaMotsar" LoRA.
@williamyar9261 You could always do this yourself. It's not difficult... I mean you're going to have to install them, right? Hook them up. Krea2 is as simple as illustrious/SDXL to use and doesn't require much to get going at all.
@DaddyWolfgang yeah but i'm not getting a good results at all the hair is or blurry or too sharp and it doesn't gave the realism of ZIT, i gave up on the krea2 and gone back to ZIT and Flux klein
@williamyar9261 I don't really agree with you; KR2 far outperforms ZIT. You probably have an issue with your settings or WF configuration.
@Adel_AI yeah everybody say that but i can not get a that candid, realism look like the ZIT in some images Krea2 can get close but i couldn't find a WF that beat ZIT( i uploaded some of my test results so you see what is mean, i didn't do any cheery picking and they all have the same prompt and the same seed)
In Version 4, there is a certain probability that unexplained color blocks or stripes will appear along the edges of the long side when generating large-sized photos. er_sde sampler, beta scheduler, 10 steps.
I’ve also noticed this anomaly that pops up from time to time. It’s not exclusive to V4, I think it’s a general issue; I’ve seen it with other models too, so it’s likely an artifact linked to the native model itself.
Probably have images in raining set with a line at the edge
GOOD WORK, CAN I GET WORKFLOW WITH FACE DATAIL BBOX ?
This image was created using the workflow containing FaceDetailer:
https://civitai.red/images/136569652
Save it as a .png file and drag it onto your ComfyUI interface.
Details
Files
kreamania_variant4.safetensors
Mirrors
Kreamania v4.0 INT8 Convrot - Krea2.safetensors
Kreamania-v4.0-INT8-Convrot.safetensors
Kreamania v4.0 INT8 Convrot - Krea2.safetensors
Kreamania v4.0 INT8 Convrot - Krea2.safetensors
Kreamania-v4.0-INT8-Convrot.safetensors
Kreamania-v4.0-INT8-Convrot.safetensors
Kreamania v4.0 INT8 Convrot - Krea2.safetensors
Kreamania v4.0 INT8 Convrot - Krea2.safetensors
Kreamania v4.0 INT8 Convrot - Krea2.safetensors
Kreamania v4.0 INT8 Convrot - Krea2.safetensors
Kreamania v4.0 INT8 Convrot - Krea2.safetensors
Available On (1 platform)
Same model published on other platforms. May have additional downloads or version variants.



