✨ SDXL — Inpaint — Simple Workflow
A clean, all-in-one SDXL inpaint workflow built entirely with the UmeAiRT Toolkit for ComfyUI.
Only 8 nodes. No spaghetti wires. Just load your model, write your prompt, and hit generate.
You can find a step-by-step guide to this workflow in this article: link
⚠️ IMPORTANT — Nodes 2.0 Required
This workflow is built for the Nodes 2.0 (Vue) interface of ComfyUI. If you don't enable it, the workflow may have display problems.
How to activate Nodes 2.0:
Open ComfyUI
Go to Settings (⚙️ icon, bottom-left)
Find "Use Nodes V2 (Vue)" and toggle it ON
Refresh the page
Load the workflow
If you prefer the classic interface, check out my Legacy version of this workflow instead (link).
🎯 Features
Inpaint generation with any SDXL/ILLUSTRIOUS/PONY checkpoint
Built-in upscaler — high-quality tiled upscaling (toggleable on/off) Slower than a classic upscaler, but significantly better quality
Subject Detailer — automatic face or body enhancement (toggleable on/off)
Full metadata embedding — your images are saved with all generation parameters, ready for online publishing and remixing
3 LoRA slots — with individual on/off toggles and strength control and you can connect as many other lora modules to each other for as many LoRA as you want.
📦 Custom Node Required
Only one custom node to install:
Install via ComfyUI Manager (search "UmeAiRT") or use the UmeAiRT Auto-Installer.
The Toolkit packages everything internally — upscaler, face detailer, metadata saver. No other custom nodes needed.
📂 Files you need
An SDXL model : like this one in ComfyUI/models/checkpoints/
An upscale model (optional) : like this one in ComfyUI/models/upscale_models/
As many LoRAs as you like (optional) : like this one in ComfyUI/models/loras/
For the Subject Detailer (optional, download automatically by my toolkit) :
A BBOX detector model : like this one in ComfyUI/models/ultralytics/bbox/
A SAM model : like this one in ComfyUI/models/sams/
A SEGM detector model : like this one in ComfyUI/models/ultralytics/segm/

Description
tested on ComfyUI 0.3.68,
less custom node needed,
UI optimisation,
new subgraph fonction for backend.
FAQ
Comments (6)
Amazing workflow! However, i've encountered some resource management problem while i tried to inpaint some hi-res stuff (2560x3840), is there any ways to fix it?
I also would like to say thank you very much for this clean and great workflow. As a former Forge user I’m still struggling in terms of inpaint. It is so much different. By the way, can I use this workflow for SDXL 1.0 as well since it’s the same base as illustrious? My aim is to create images with Z-Image and use this workflow to inpaint with SDXL. Thank you
What is the fundamental difference between this workflow and the one for SDXL?
Just an update, this one work with SDXL, Pony and Illustrious

