Put the model under models/adetailer
Only tested with realistic and semi-realistic images. There is no anime / cartoon images in the training data.
Description
FAQ
Comments (7)
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this is great, but is there any way to set adetailer to a larger padded area than 256?
Can you elaborate what you mean exeactly? You can set the inpainting area in the inpainting section.
@Jellon I need to increase the size of the mask, because its too small. and in the inpainting section it can only be increased to a maximum of 256 pixels. I want it larger.
Then you either need a better model with larger bounding boxes or adjust the values in the code. This is the way ADetailer is set up.
@OrangeJuiceAlien https://github.com/Bing-su/adetailer/wiki/ui-config.json
go to the root folder where webui bat file is and go to the Ui config json(MAKE A BACKUP BEFORE), then search(control f) adetailer, and you will find the ui settings for Adetailer(NOTE: when you find the first one at the top it's all grouped together so some settings just below will not say adetailer but you will recognize the settings from the UI) and increase the limit there. then save the file and make sure the UI is closed and re-launch, it should work.
Tip: you can increase limits on alot of stuff for many other things.
-> adetailer -> inpainting -> on the left padding pixels 512x512 -> change the settings as up to 1024 if you want :) (for every models) works like regular inpainting tab on sdxl and 1.5, (adetailer is an "inpainter" that use the inpainting tab on a1111 originaly) ^^


