CivArchive
    Krea 2 Recipes — Two-Pass & Pro-Grade 4K - v1.0 — Two-Pass Recipe
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    Preview 145434469
    Preview 145436428

    Two Krea 2 workflows from my character/portrait pipeline, published free.

    What you get

    • Version 1 — Two-Pass Recipe. Simple, readable graph. About 110 s per image at 1536x2048.
    • Version 2 — Pro-Grade 3-Pass + 4K. Adds a low-denoise detail pass and a 4K finish. 3072x4096, about 135 s on an RTX 5090.

    The one setting that matters

    Both versions work the same way: every sampling pass runs at a LOWER denoise than the one before it, so pass 1's composition survives and the later passes spend their steps on texture instead of re-inventing the image.

    The common mistake is running every pass at denoise 1.0. Each pass then re-rolls the image, and you end up with a 4th-rate second idea instead of a refined first one.

    Pick version 1 for speed and a graph you can read at a glance. Pick version 2 if you want the full ladder (1.00 -> 0.45 -> 0.28) and the 4K finish.

    Running them

    Both files use STOCK ComfyUI nodes only — no custom node packs, no missing-node boxes on load. The character-LoRA node ships BYPASSED with a placeholder, so you can drop in your own LoRA. Krea 2 LoRAs are model-only, so LoraLoaderModelOnly is the correct loader for them.

    Ships pointing at Dark Beast Krea 2 FP8 (the public release). Any Krea 2 checkpoint works — just re-pick it on the UNETLoader node.

    About the cover image

    It is a LoRA-enabled production render, not a re-run of these files. It used version 1's two-pass structure (heun/ddim_uniform 12 steps, then dpmpp_2m_sde/beta 14 steps at denoise 0.40) on my private merged base, with two character LoRAs enabled: chloe_face_v5_v30 at 0.6 and chloe_body_v6 at 0.5.

    Both are free downloads, from the "2.0" release of the Chloe model: Chloe 2.0 — the face and body LoRAs used on this cover

    The LoRA node ships bypassed, so a LoRA-free graph gives the base model's own subject instead. That is the honest result of the file you downloaded, and it is why the base is named on the UNETLoader node. Press Ctrl+B to enable the node, then drop in a Krea 2 character LoRA — mine or your own — to get this look.

    Character LoRAs I trained on this base are on my profile, if you want the faces these recipes were built around.

    Description

    Simple two-pass latent refinement. 13 nodes. Pass 1 960x1280 heun / ddim_uniform 12 steps CFG 2.0 denoise 1.00 Pass 2 1536x2048 dpmpp_2m_sde / beta 14 steps CFG 2.0 denoise 0.40 The low denoise on pass 2 is the whole point — at 1.0 the second pass re-rolls the composition; at 0.40 the layout survives and the steps go into skin micro-texture. Verified by real execution before upload: 1536x2048 output, both passes confirmed in the output file's own embedded metadata (denoise = [1.0, 0.40], steps = [12, 14]), 3.32% clipped highlights. Renders in ~110 s on an RTX 5090. Stock ComfyUI nodes only. LoRA node ships bypassed — Ctrl+B to enable.

    FAQ

    Workflows
    Krea 2

    Details

    Downloads
    31
    Platform
    CivitAI
    Platform Status
    Available
    Created
    10/14/2026
    Updated
    10/16/2026
    Deleted
    -

    Files

    krea2RecipesTwoPassPro_v10TwoPassRecipe.json