CivArchive
    Krea 2 Recipes — Two-Pass & Pro-Grade 4K - v2.0 — Pro-Grade 3-Pass + 4K
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    Preview 145434470
    Preview 145436430

    Two Krea 2 workflows from my character/portrait pipeline, published free.

    What you get

    • Version 1 — Two-Pass Recipe. Simple, readable graph. About 110 s per image at 1536x2048.
    • Version 2 — Pro-Grade 3-Pass + 4K. Adds a low-denoise detail pass and a 4K finish. 3072x4096, about 135 s on an RTX 5090.

    The one setting that matters

    Both versions work the same way: every sampling pass runs at a LOWER denoise than the one before it, so pass 1's composition survives and the later passes spend their steps on texture instead of re-inventing the image.

    The common mistake is running every pass at denoise 1.0. Each pass then re-rolls the image, and you end up with a 4th-rate second idea instead of a refined first one.

    Pick version 1 for speed and a graph you can read at a glance. Pick version 2 if you want the full ladder (1.00 -> 0.45 -> 0.28) and the 4K finish.

    Running them

    Both files use STOCK ComfyUI nodes only — no custom node packs, no missing-node boxes on load. The character-LoRA node ships BYPASSED with a placeholder, so you can drop in your own LoRA. Krea 2 LoRAs are model-only, so LoraLoaderModelOnly is the correct loader for them.

    Ships pointing at Dark Beast Krea 2 FP8 (the public release). Any Krea 2 checkpoint works — just re-pick it on the UNETLoader node.

    About the cover image

    It is a LoRA-enabled production render, not a re-run of these files. It used version 1's two-pass structure (heun/ddim_uniform 12 steps, then dpmpp_2m_sde/beta 14 steps at denoise 0.40) on my private merged base, with two character LoRAs enabled: chloe_face_v5_v30 at 0.6 and chloe_body_v6 at 0.5.

    Both are free downloads, from the "2.0" release of the Chloe model: Chloe 2.0 — the face and body LoRAs used on this cover

    The LoRA node ships bypassed, so a LoRA-free graph gives the base model's own subject instead. That is the honest result of the file you downloaded, and it is why the base is named on the UNETLoader node. Press Ctrl+B to enable the node, then drop in a Krea 2 character LoRA — mine or your own — to get this look.

    Character LoRAs I trained on this base are on my profile, if you want the faces these recipes were built around.

    Description

    Three-pass refinement on a falling denoise ladder, then a 4x ESRGAN finish to 3072x4096. 20 nodes in 6 labelled groups. STAGE 1 composition 960x1280 heun / ddim_uniform 12 st denoise 1.00 STAGE 2 refine 1536x2048 dpmpp_2m_sde / beta 12 st denoise 0.45 STAGE 3 micro-detail 1536x2048 dpmpp_2m_sde / beta 14 st denoise 0.28 STAGE 4 4K finish upscale 4x -> 3072x4096 -> sharpen Stage 4 is post-process, not sampling: 4x ESRGAN to 6144x8192, then ImageScale back to 3072x4096 with lanczos. Downscaling an oversampled image is what makes it read as sharp rather than merely big. Verified by real execution before upload — twice. 3072x4096 output, all three samplers and all three post-process stages confirmed present in the output file's own embedded metadata, with denoise = [1.0, 0.45, 0.28] and steps = [12, 12, 14]. 2.26% clipped highlights. Render time 135 s on an RTX 5090 (a colder, contended run measured 642 s). Needs one extra file: a 4x ESRGAN-family upscale model (4x-UltraSharp used here). Swap it for whichever you have, or bypass stage 4 to stop at 1536x2048. Stock ComfyUI nodes only. LoRA node ships bypassed — Ctrl+B to enable.

    FAQ

    Workflows
    Krea 2

    Details

    Downloads
    91
    Platform
    CivitAI
    Platform Status
    Available
    Created
    10/14/2026
    Updated
    10/16/2026
    Deleted
    -

    Files

    krea2RecipesTwoPassPro_v20ProGrade3Pass4K.json