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    Use e621 tags (no underscore), Artist tag very effective in YiffyMix.

    GridList Species/Artist(v64) update!! & LoRAs (SDXL)/samples/wildcards

    Recommend Artist tags (NoobXL) & comfyUI workflow.

    Setting SDXL (SDXL-lightning & NoobXL)

    • Steps = 12~24

    • Sampler = "DDPM", "Euler A SGMUniform", "Euler SGMUniform"

    • CFG scale = 3~4

    • Negative embeddings SDXL = ac-neg1, ac-neg2 (You don't really need this)

    • Postive LoRA SDXL = SeaArt Quality Tags LoRA (You don't really need this)

    • Stop at CLIP layers = 2

    Setting SD 1.5 + vpred

    • Steps = 30~40

    • Sampler = "DPM++ 2M Karras", "DPM++ SDE Karras", "DDIM", "UniPC"

    • CFG scale = 6~8

    • Negative embeddings = deformity_v6, bwu [SD-WebUI\embeddings]

    • Stop at CLIP layers = 1

    • SD VAE = kl-f8-anime2, Furception [SD-WebUI\models\VAE]

    Hires. fix

    • Hires steps = Steps * Denoising strength

    • Denoising strength = 0.25

    • Hires upscaler = 4x-UltraMix_Smooth [SD-WebUI\models\ESRGAN]

    ControlNet

    Wan 2.2 ComfyUI Animeted [workflow]

    SD WebUI

    LoRA Training SDXL

    • imgs count = 15~50

    • total steps = epoch * imgs count * folder loop = 3000~4500

    • network_dim = 64

    • network_alpha = 128 (SDXL) \ 16 (Noob)

    • learning_rate = 0.0002~0.0005

    • unet_lr = 0.0001 #learning_rate/2

    • text_encoder_lr = 0.00005 #learning_rate/4

    • lr_scheduler = "cosine_with_restarts"

    • mixed_precision = "bf16"

    • optimizer_type = "Adafactor"

    • optimizer_args = [ "scale_parameter=False", "relative_step=False", "warmup_init=False", ]

    YiffyMix v4x V-pred Setting

    # YiffyMix v4x A1111 SD-WebUI or Forge V-pred Setting

    1.Download config file ".yaml" paste next to the model.

    2.Raname ".yaml" same as model name. ( check the ".yaml" has [parameterization: "v"] line )

    3.Restart SD-WebUI ( if config fails to load, the model just generate noise )

    # YiffyMix v4x ComfyUI or StableSwarmUI V-pred Setting

    Add node "ModelSamplingDiscrete", Sampling = "v_prediction"

    workflow demo

    # ComfyUI V-pred Setting (old version)

    1.Copy config ".yaml" to [ComfyUI\models\configs] and refresh ComfyUI

    2."Load Checkpoint (With Config)" [Right Click\AddNode\advanced\model_merging]

    workflow:[Load Checkpoint (With Config)]-[KSampler]-[VAE Decode]-[Save Image]

    # v-pred mode troubleshoot

    If you use new version webui-forge and failed detect v-pred model.

    Try update webui-forge (click update.bat).

    When loading v-pred model, you will see this line in cmd console:

    left over keys: dict_keys(['v_pred'])

    # v4.x some time will get little fried issue image in this case

    Use "Dynamic Prompts with __wildcards__ prompts" and "batch size > 1"

    Just generate again with same prompts with parament, it will return normal.

    Version Info

    v1.x [2D,512~768] old model, unstable, low resolution

    v2.x [2D,512~896] e621 dataset + 30~40% SD5 dataset

    v3.0 [2D,3D,512~1088] large dataset then v2.x version, can do 2D, 3D

    v3.1 [2D,3D,Real,512~1088]

    more realistic, but loss some concept (e621 tag count lower 1000)

    v3.2 [2D,3D,Real,512~1088]

    unstable version, use SNR version FluffyRock, more noise detail

    v3.3 [2D,3D,Real,512~1088]

    stable version, more detail, more sensitive to prompts

    v3.4 [2D,3D,Real,512~1088] ※include Fluffy Rock Quality Tags-LoRA

    stable version, more detail, clear result, reduce some noise (like bush,pattern)

    v3.5 [2D,3D,Real,512~1088]

    unstable version, contrast & detailed enhance

    v3.6 [2D,3D,Real,512~1088]

    stable version, more sensitive to e621 tags

    v3.7 [2D,3D,Real,512~1088]

    stable version, reduce noise overactivity, fix blurry eyes and finger error, fix failed background depth

    v4.0 [2D,3D,Real,512~1088]

    v-pred version, remix from EasyFluff

    accuracy anatomy and style with fewer prompt,

    little dim blue average color with smooth noise, weakly negative prompt issue

    v4.1 [2D,3D,Real,512~1088]

    v-pred version, color and low contrast fix, reduced realistic noise.

    v4.2 [2D,3D,Real,512~1088]

    v-pred version, more contrast and detail, yelow issue.

    if you feel too fried use Rescale CFG =0.35

    v4.3 [2D,3D,Real,512~1088]

    v-pred version, clear artist style, fix most yellow/brown issue

    the version doesn't need CFG Rescale

    v4.4 [2D,3D,Real,512~1088]

    v-pred version, no more yellow/brown issue.

    the version doesn't need CFG Rescale

    v5.0 [2D,3D,Real,896~1536]

    SDXL-lightning version, base on Compassmix XL.

    v5.1 [2D,3D,Real,896~1536]

    SDXL-lightning version, more e621 dataset, lower human face, better NSFW stuff.

    v5.2 [2D,3D,Real,896~1536]

    SDXL-lightning version, increase average quality. Little unstable than v51 but more creative.

    v6.0 [2D,3D,res:896~1536]

    More character better sex pose, limited and uncontrollable style (mostlly anime style).

    v6.1 [2D,3D,Real,896~1536]

    More realistic detail, reduce anime style, fix flat and boring background.

    v6.1a-RE [2D,3D,Real,896~1536]

    Same as v61 but adjust average style to simi-realistic.

    v6.2 [2D,3D,Real,896~1536]

    more effective prompt, keep style also with good realistic detail, saturation down little bit.

    v6.3 [2D,3D,Real,896~1536]

    Detail(noise) level between v62 and v61, upgrade character/artist accuracy.

    v6.4 [2D,3D,Real,896~1536]

    Upgrade light quality and average detail.

    Note about NoobXL to create stable furry (v6x):

    use "furry" tag in propmt can let AI create furry not human.

    use "no human" tag in propmt can avoid NoobXL model add human and reduce anthro affect (more original style).

    use "anime style" in negative propmt can reduce classic booru style and more realistic.

    Some SD prompt trick:

    Combine two character:

    characterA \(characterB\)

    Avoid tag bleeding:

    (chain:0)-link fence

    (cowboy:0) shot

    high (collar:0)

    Multi-tag combine, enhance and reduce token use:

    from side + side view = from side view

    crossed legs + legs up = crossed legs up

    Basic Style

    Negative Prompt SD1.5

    unusual anatomy, mutilated, malformed, watermark,

    amputee, mosaic censorship, sketch, monochrome

    Negative Prompt SDXL

    malformed, worst quality, bad quality, signature, text, url

    3D Artwork Style

    Prompt v5x: blender \(software\), ray tracing, 3d, unreal engine

    Photorealistic Style SDXL

    Prompt v5x:

    by Mandy Disher, by Wim Wenders, by Robert Rauschenberg, [by Fossa666::0.65],

    ultra realistic, photorealism, photograph

    Negative prompt v5x: sketch, manga, vector, line art, toony

    Prompt v6x: film photography, photorealistic, film grain

    Negative prompt v6x: anime style, vibrant, pastel

    Photorealistic Style SD1.5

    Prompt sd15: [:photorealistic, analog style, realistic, photorealism:0.5]

    Negative prompt sd15: [:bwu:0.5]

    Recommend Refiner: IndigoFurryMix v110-Realistic Switch at 0.5

    Description

    Recipes v33:

    preYM3 = (Fluffusion-e20+Zeipher F111-SD4) * diff:1.0 + Furraffinity-e21 * 0.35 + Furtastic v2 * 0.35

    partA = preYM3 + ReV Animated v1.2.2 * 0.4 + Newdawn v52 * 0.35

    partB = preYM3 + DarkSushiMix-Darker * 0.4 + Cutefurrymix v30-Colorbox * 0.35

    partC = (partA + partB) * 0.5 + FluffyRock-e99-snr-e72 * 0.45

    partD = (partC + IndigoFurryMix_v35 Realistic - YiffyMix v22) * diff:0.35

    YiffyMix v33 = partD + YiffyMix v22 * 0.4 + Detail Furtastic LoRA * 0.35

    FAQ

    Comments (8)

    tombotAug 19, 2023
    CivitAI

    So this is weird, but the male bears I generated looked fine, but the female ones had more of an anime chibi style that made them look younger than they were supposed to, I had to emphasise the "adult" prompt to make them look right. This wasn't a problem in the previous versions.

    tombotSep 10, 2023

    Still getting this in the current version. They do look adorable, but I would also like to know what prompts to use to turn that off.

    118121Aug 21, 2023
    CivitAI

    Anyone got some good artist combinations for photorealism? Most generate as cartoon/2d

    chilon249
    Author
    Aug 31, 2023· 1 reaction

    You can try these artists:

    SD Artist: by Nicola Samori, by Andrew Wyeth, by Gustave Dore, by Zack Snyder

    E621 Artist: by Chumbasket, by Jiandou, by Spectrumshift, by Taran Fiddler

    FurtasticV2.0 negative embeddings "bwu" and "dfc" are good for realism.

    (put in embeddings folder and use in negative prompt: bwu, dfc)

    bwu=blurry, watermark, unrealistic,

    dfc=dull, flat color

    ubbp=unbeliebble, bad body parts

    updn=ultra saturated, painting,drawing

    TalbocSep 10, 2023· 1 reaction

    apart from the bwu dfc ubbp updn already mentioned, I've gotten some good mileage out of using this in my prompts: (hyper realism:1.5)

    216396Aug 31, 2023
    CivitAI

    Any tips of making anthro horses and draft horses with feathering, feet, and toes?

    tombotSep 11, 2023

    My best guess would be to go on to e621 and see if there are any images with that and see if there are any unique tags for it. Otherwise I guess somebody would have to create a custom Lora to add it as a concept.

    216396Sep 11, 2023

    @tombot Alright, thanks.

    Checkpoint
    SD 1.5

    Details

    Downloads
    13,700
    Platform
    CivitAI
    Platform Status
    Available
    Created
    8/19/2023
    Updated
    5/14/2026
    Deleted
    -

    Files

    yiffymix_v33.safetensors

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    yiffymix_v33.ckpt

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    yiffymix_v33.ckpt

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